I have decided to stop on this illustration as I want to explore a different way of coloring. For the last three illustrations, I used a lot of "Mulitply" in Photoshop to get my shadows, which, if you are not careful, tends to build up very quickly. I want to explore just coloring with darker colors, as you would with traditional media. Hope everyone has a Merry Christmas and Happy New Year!!
Wednesday, December 24, 2014
Tuesday, December 23, 2014
Wednesday, December 17, 2014
Friday, December 12, 2014
Boy pulling Christmas tree - Final
After looking at this, I was not digging the outline, and was ready to give up on doing it digitally. However, something inside me said to give it one more go, and below is the final result, which I am extremely happy with. Went sans outline, using shading to give it dimension, which I like a lot better. I also decided to turn his frown upside down. That came from a story idea, but as a stand alone illustration, it is not obvious why he is sad while pulling a Christmas tree.
Anyway, if you are in the area, leave me a note and let me know what you think!
Anyway, if you are in the area, leave me a note and let me know what you think!
Labels:
a sketch a day,
children,
digital painting,
learning
Tuesday, December 9, 2014
Progress
a quick update on yesterday's post... My plan is to do this illustration in different mediums to see how each turns out. If it isn't obvious, this is digital.
Monday, December 8, 2014
Portfolio or bust
There comes a point where you have to stop practicing and start producing. While I still feel I have a ways to go to get my "style" developed, I feel it necessary to begin producing some completed illustrations so that I can get a feel for how I need to work, and how a completed illustration from me would look (i.e worthy of submission to an AD or agent). Below is the beginnings of what is to be my first portfolio piece. Whether I deem it worthy at them end remains to be seen, but I feel I have to have the goal in mind to keep me in the mindset of producing the best work I can at this moment. Check back to see how it turns out.
Friday, December 5, 2014
Little girl
Here is an attempt to get consistency in a character. I think I did pretty good. Still need to work on hands, hair, and feet, though.
I wonder, too, if I get too caught up in proper anatomy. I see these same characteristics in others illustrations (no neck, "rubber" arms, and odd joints in the legs/hips), but am I doing them in a way that still looks OK. Or am I being too critical/picky?
I wonder, too, if I get too caught up in proper anatomy. I see these same characteristics in others illustrations (no neck, "rubber" arms, and odd joints in the legs/hips), but am I doing them in a way that still looks OK. Or am I being too critical/picky?
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